Aquanai (Water Elves)

Average Height: 5’ 0" – 5" 8" Ability Scores: +2 dex, +2 int
Average Weight: 140lb – 200lb Speed: 5 squares, 8 swimming
Languages: Common, Elven Skill Bonus: + 2 Endurance, + 1 Acrobatics, +1 Stealth
Vision: Low Light (60 ft)

Aquanai favor the Invoker, Warlock and Rogue classes.

Waterbreathing: You can breathe under water indefinitely – glub, glub! You also take half damage from gas attacks and traps.

Sonic Scream: When underwater you are able to blast an enemy with a sonic blast that is focused in a tight cone (range 10, target 1) by spending a healing surge causing 1d6 + dex damage. This increases to 2d6 + dex at 11th level and 3d6 + dex at 21st level. The effect can be turned into a 360 degree attack out to max range to all targets if you expend an action point.

Sea Animal Affinity: Sea animals will come to your defence if they see/hear you under attack and/or you call to them in your time of need (daily power, roll over 10 on d20 per encounter until power is used). On success roll d20 for random sea animal appearing. Cannot use in unnatural (non-nature) settings and must use under or around water.

Water Talk: You can communicate over long distances under water – 1 mile/level + int.



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Aquanai (Water Elves)

Terraden AndyMills